3D Gaussian Splatting Overview and resources on 3D Gaussian Splatting for reconstruction and geospatial applications.
Contents What is 3D Gaussian Splatting? 3D Gaussian Splatting (3DGS) is a differentiable rasterization technique for novel scene representation. It is characterized by:
Describing a scene using a collection of anisotropic Gaussians Rendering via splatting these Gaussians onto a screen Bridging the gap between point-based graphics and neural rendering For an accessible introduction, see Hugging Face Blog: Introduction to 3D GS . Applications Reconstruction Scene generation Simultaneous Localization and Mapping (SLAM) Topics Related to the Geomatics Domain Limitations Although the rendering quality is visually compelling, the accuracy does not meet the precision standards required for geodetic deformation monitoring. Current methods are trained on 2D images, which may degrade 3D surface fidelity, especially in sparse or occluded regions. Web-based Demonstrations Tutorials and Open-source Repositories Enjoy Reading This Article? Here are some more articles you might like to read next: